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Jujutsu Unbound [OFFICIAL RELEASE]

Jujutsu Unbound [OFFICIAL RELEASE]

A Roblox experience owned by JuJutsu unbound Official.

Fighting & PvPENJujutsu KaisenAnimePvP

Description (written by the developer; not a statement by this register)

Jujutsu Unbound [OFFICIAL RELEASE] Welcome to Jujutsu Unbound, an action-packed Roblox experience inspired by the world of Jujutsu Kaisen! Master powerful Cursed Techniques, control your Cursed Energy, become a powerful Jujutsu Sorcerer, and fight your way through an immersive world filled with intense battles and dangerous curses. ⚡ Jujutsu Unbound Features: • Powerful Cursed Techniques • Fast-Paced Combat & PvP • Jujutsu Sorcerers & Curses • Cursed Energy System • Unique Abilities & Skills • Open-World Exploration • Boss Fights & Challenging Enemies • Progression & Character Development • Anime-Inspired Combat Whether you're a fan of Jujutsu Kaisen, Jujutsu, anime fighting games, or Roblox action games, Jujutsu Unbound is made for you. 🔥 Become the strongest sorcerer. ⚔️ Master your technique. 👁️ Unleash your cursed energy. Jujutsu Unbound [OFFICIAL RELEASE] — Enter the world of Jujutsu and become UNBOUND.

Last updated by the developer 16 Aug 2026, 18:50 UTC.

0
playing (measured 18 Aug 2026, 20:23 UTC)
642
lifetime visits
67%
liked (16 👍 / 8 👎)
94
favourites (146.4 per 1k visits)
8 August 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

607366.520 August 2026 — 73 % liked30 August 2026 — 64 % liked9 September 2026 — 69 % liked19 September 2026 — 65 % liked30 September 2026 — 61 % liked10 October 2026 — 63 % liked20 October 2026 — 60 % liked30 October 2026 — 67 % liked6720 August 202630 October 2026
8 measurements spanning 71 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Oct 2026, 16:2367+7
20 Oct 2026, 08:0860-3
10 Oct 2026, 07:4963+2
30 Sept 2026, 06:5361-4
19 Sept 2026, 22:4865-4
9 Sept 2026, 22:3569+5
30 Aug 2026, 19:4964-9
20 Aug 2026, 16:3273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.