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Steal Time From Noobs

Steal Time From Noobs

A Roblox experience owned by Steal Time From Kings.

Last updated by the developer 15 Aug 2026, 13:06 UTC.

0
playing (measured 15 Aug 2026, 13:07 UTC)
1,600
lifetime visits
50%
liked (9 👍 / 9 👎)
4
favourites (2.5 per 1k visits)
8 August 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 13:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

20Valk [ Description ] · other62 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

335041.519 August 2026 — 33 % liked29 August 2026 — 38 % liked8 September 2026 — 47 % liked18 September 2026 — 50 % liked19 August 202618 September 2026
4 measurements spanning 30 days, net +17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 06:0250+3
8 Sept 2026, 05:5347+9
29 Aug 2026, 05:2138+5
19 Aug 2026, 04:5333first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.