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Talk to AI Yumiko💬

Talk to AI Yumiko💬

A Roblox experience owned by TrueTalk AI.

RoleplayENAI ChatbotSimulationSingle-player

Description (written by the developer; not a statement by this register)

Meet Yumiko, an interactive AI chatbot companion. chat in real-time about whatever is on your mind in this single-player simulation. Features: - Yumiko holds natural, real-time conversations. - Runs locally inside the experience with zero lag and no water or resource waste. - Realistic afternoon lighting and a looping soundtrack. If you enjoy the game, please leave a 👍 like and favorite. ⭐ ⚠️ AI Safety Notice: Interaction is limited to 200 messages per 1-hour session. Sessions reset automatically. Tags: AI, AI Chat, AI Chatbot, Chatbot, Smart NPC, AI Companion, AI Friend, Interactive AI, AI Simulation, Talk to AI, NPC Chat, chat.

Last updated by the developer 8 Aug 2026, 16:11 UTC.

1
playing (measured 10 Aug 2026, 22:06 UTC)
11,161
lifetime visits
41%
liked (143 👍 / 210 👎)
931
favourites (83.4 per 1k visits)
8 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:0611first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Chats💬
849 R$
VIP👑
129 R$
Neko Pack
79 R$
Anime Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 👋 · welcome127,580 · 100.0% win
Collect All The bubbles💬200 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

419668.516 August 2026 — 94 % liked26 August 2026 — 90 % liked5 October 2026 — 96 % liked15 October 2026 — 72 % liked25 October 2026 — 41 % liked16 August 202625 October 2026
5 measurements spanning 70 days, net -53. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–104 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 23:0841-31
15 Oct 2026, 23:0372-24
5 Oct 2026, 23:0196+6
26 Aug 2026, 22:2390-4
16 Aug 2026, 22:2294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.