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BLOODGENE REVAMP

BLOODGENE REVAMP

A Roblox experience owned by hopefully decent games.

HorrorENhorrorsurvivalrevamp

Description (written by the developer; not a statement by this register)

Welcome to BLOODGENE REVAMP! 👋 - Club Classrooms - Entire new map - Walking npcs - New npcs - New outdoor area - Lag fix - More hiding spots !!DISCLAIMER!! - THIS GAME CONTAINS BLOOD, DO NOT PLAY IF LIGHT HEARTED!! - IF YOU LEAVE THE GAME WHILE IN MISSION MODE YOU WILL MAYBE LOSE PROGRESS AND IN GAME VALUES!! This game is inspired by a lot of different other games, but is not a full on copy in any way. Created by hopefullydecentgames

Last updated by the developer 8 Aug 2026, 15:14 UTC.

4
playing (measured 10 Aug 2026, 16:05 UTC)
29,680
lifetime visits
76%
liked (1,839 👍 / 576 👎)
9,950
favourites (335.2 per 1k visits)
8 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:059first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mod Menu
350 R$
BLUE SCYTHE
150 R$
Battle Axe
145 R$
Excalibur
130 R$
Secondary Club
125 R$
Invisibility Cloak
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

487762.516 August 2026 — 48 % liked26 August 2026 — 59 % liked5 September 2026 — 73 % liked15 September 2026 — 77 % liked25 September 2026 — 76 % liked5 October 2026 — 77 % liked15 October 2026 — 76 % liked25 October 2026 — 76 % liked7616 August 202625 October 2026
8 measurements spanning 70 days, net +28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 14:5376no change
15 Oct 2026, 14:5276-1
5 Oct 2026, 14:5277+1
25 Sept 2026, 14:5176-1
15 Sept 2026, 14:5177+4
5 Sept 2026, 14:5073+14
26 Aug 2026, 14:4959+11
16 Aug 2026, 14:4848first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.