CATCHFIRE
A Roblox experience owned by KUU ENTERPRISE.
ShooterENball physicscounter-mechanicsolo dev
Description (written by the developer; not a statement by this register)
🚧 CATCHFIRE is in Early Access and improving fast with frequent updates. 🛠️ Built by a solo developer — your feedback can directly shape what comes next. 💬 Found a bug or have an idea? Send your feedback! 👍 Enjoying CATCHFIRE? A Like and Favorite help the game grow! -------------------------------- Welcome to CATCHFIRE — a fresh new FPS where guns are replaced by balls! Take aim, fire, and battle your rivals with a wild collection of unique balls. Every ball plays differently, so choose your favorites and build a playstyle of your own. But attacking is only half the battle. Catch incoming balls to gain ammo, then strike back with a powerful counter and turn the match around! 🎯 Aim and fire like an FPS 🧤 Catch incoming attacks 🔥 Turn defense into game-changing counters ⚡ Master a wide variety of skills and abilities 🌪️ Discover unique balls that change how you fight Choose your loadout, sharpen your reflexes, and build your edge. Can you rise to the top?
Last updated by the developer 20 Sept 2026, 17:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Sept 2026, 15:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 21 Oct 2026, 15:01 | 37 | -1 |
| 11 Oct 2026, 15:01 | 38 | no change |
| 1 Oct 2026, 15:00 | 38 | no change |
| 21 Sept 2026, 15:00 | 38 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.