[RELEASE] Duel or Die ⚔️
A Roblox experience owned by studio28.
Fighting & PvPENbattle royaleminigamescombat
Description (written by the developer; not a statement by this register)
⚔️ Duel or Die ⚔️ USE CODE RELEASE FOR 5K COINS AND 100 XP! Milestone Codes: 15FAVORITES, 1KVISITS 🎲 Face a different challenge every round. 👥 Outsmart and outlast your opponents. 👑 Be the last one standing. --- CHALLENGES --- 🎯 QUICK DRAW: React faster than your opponent. 🔪 KNIFE CIRCLE: Keep your nerve as the target changes. 🃏 HIGH CARD: Luck decides who moves on. 🔫 KILL ROW: Fight through rounds and be the last one alive. 🎲 VAULT: Choose carefully and survive. 🔪 KNIFE TAG: Pass the knife or face elimination. ⚔️ LAST STAND: Fight for survival in the final arena. ⚠️ BETA: Bugs may occur! ⚠️ ⚠ Note: There is a 10-minute cooldown before a newly-acquired weapon is tradable. ⚠ Special thanks to @etbeyo and @drhotwheels67 for the music and some weapon meshes!
Last updated by the developer 9 Sept 2026, 01:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 00:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.