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[UPDATE]🌲Make A Bonfire!

[UPDATE]🌲Make A Bonfire!

A Roblox experience owned by Mind Fryer Productions.

SurvivalENsurvivalchoppingmultiplayer

Description (written by the developer; not a statement by this register)

Stranded in the wilds with nothing but an axe, you've got one job: chop enough wood, haul enough fuel, and light the Bonfire before the cold catches up to you. Simple enough... until you realize just how far you'll need to push yourself to get there. Team up or go it alone! Reach the fire and prove you had what it takes! How to play: 🪓 Chop trees to gather logs 🔥 Deposit logs and fuel to build your Bonfire ⛽ Unlock the Jerry Can to refuel faster ⭐ Pick Easy, Medium, or Hard difficulty 🏅 Earn badges and climb the leaderboards Tags: fire, bonfire, survival, chopping, crafting, adventure, solo, multiplayer, simulator, nature

Last updated by the developer 4 Sept 2026, 10:30 UTC.

8
playing (measured 7 Sept 2026, 00:07 UTC)
50,721
lifetime visits
54%
liked (84 👍 / 72 👎)
578
favourites (11.4 per 1k visits)
9 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 00:078first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Axe [OP] [PERMANENT]
89 R$
Regrow Trees [PLAYER]
79 R$
Save Data [PLAYER]
59 R$
Wooden Cart [PERMANENT]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome61,815 · 100.0% win
First Tree! · welcome57,127 · 100.0% win
A Shiny One! · collection28,458 · 83.7% win
Thief! · other7,505 · 20.3% win
FIRE! · other6,893 · 10.8% win
EASY · other6,718 · 10.8% win
Make A Wish! · other1,703 · 4.4% win
MEDIUM · other210 · 0.00% win
HARD · other14 · 0.00% win
Tree Master! · other10 · 0.00% win
Secret Ending! · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 19 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5458567 September 2026 — 58 % liked17 September 2026 — 57 % liked27 September 2026 — 54 % liked7 October 2026 — 54 % liked17 October 2026 — 55 % liked27 October 2026 — 54 % liked7 September 202627 October 2026
6 measurements spanning 50 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 00:1554-1
17 Oct 2026, 00:1555+1
7 Oct 2026, 00:1554no change
27 Sept 2026, 00:0854-3
17 Sept 2026, 00:0857-1
7 Sept 2026, 00:0858first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.