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Evil Bendy and the Ink Machine

Evil Bendy and the Ink Machine

A Roblox experience owned by Chi Party.

HorrorENhorrorbendycombat

Description (written by the developer; not a statement by this register)

Use the gears to fight off the evil bendy

Last updated by the developer 11 Aug 2026, 04:25 UTC.

0
playing (measured 11 Aug 2026, 18:23 UTC)
2,165
lifetime visits
63%
liked (10 👍 / 6 👎)
91
favourites (42.0 per 1k visits)
9 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock Rewards
79 R$
Become Verity
79 R$
x2 Coins
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeat Beast Bendy · progression989 · 52.2% win
Defeat Verity · progression964 · 40.6% win
Defeat Train Eater · progression71 · 8.7% win
Be Eaten · other43 · 2.9% win
Bank Heist · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

566962.518 August 2026 — 56 % liked28 August 2026 — 67 % liked7 September 2026 — 69 % liked17 September 2026 — 64 % liked28 September 2026 — 67 % liked8 October 2026 — 63 % liked6318 August 20268 October 2026
6 measurements spanning 50 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 02:4963-4
28 Sept 2026, 02:4867+3
17 Sept 2026, 20:1664-5
7 Sept 2026, 20:0869+2
28 Aug 2026, 19:5167+11
18 Aug 2026, 19:2156first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.