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Unfractured Depths

Unfractured Depths

A Roblox experience owned by Twin Void.

HorrorENhorrorbio-techartifact hunting

Description (written by the developer; not a statement by this register)

ONLY 1 badge is required to enter the hub. They awaken and they call our names.. forged from the deepest depths known to Robloxia from the Old World to the High-Tech World they hear our sorrow and they are using Bio-tech to harvest the energy from us like leeches. Will you be able to complete Unfractured Depths and earn the artifacts to unleash our god?

Last updated by the developer 18 Aug 2026, 18:07 UTC.

0
playing (measured 28 Aug 2026, 08:00 UTC)
1,832
lifetime visits
47%
liked (9 👍 / 10 👎)
9
favourites (4.9 per 1k visits)
9 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 08:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Intergalactic Travel · progression274 · 23.5% win
Architect · collection119 · 0.00% win
Shiver Me Timbers · collection109 · 0.00% win
It's Getting Hot In Here · collection104 · 0.00% win
The End Game · collection98 · 0.00% win
Eggsistence · collection81 · 0.00% win
Deathless Angel · progression49 · 0.00% win
The Lost Artifact · secret24 · 0.00% win
Challenge 4: Space Time Debris Rush · progression11 · 0.00% win
Challenge 2: Frostbite Frenzy · progression8 · 0.00% win
Challenge 3: Volcanic Tower Jump! · progression7 · 0.00% win
Challenge 1: Void Twister Pogo! · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.