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[WUWA] Anime Gacha Outfits

[WUWA] Anime Gacha Outfits

A Roblox experience owned by Kawaii Strike Team.

RoleplayENanimegachaoutfits

Description (written by the developer; not a statement by this register)

Welcome to Gacha Anime Outfts, the ultimate destination for fans who love gacha games. We create unique outfits inspired by the games we play, like Genshin Impact, Everness To Neverness, Blue Archive, Girls' Frontline, Umamusume, Zenless Zone Zero, Wuthering Waves, and Limbus Company. Every piece is made with genuine passion, by fans for fans. We also feature original community designs, from military-themed anime gear to mecha girls inspired by Armored Core. Our goal is to offer something truly different in the outfit market—designs made with love and a deep appreciation for the games that connect us all.

Last updated by the developer 15 Aug 2026, 00:16 UTC.

0
playing (measured 16 Aug 2026, 13:50 UTC)
1,793
lifetime visits
92%
liked (368 👍 / 30 👎)
3,053
favourites (1702.7 per 1k visits)
9 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 13:501first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thank you for purchasing in our game! · other0 · 0.00% win
Meet The Founder! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

88929019 August 2026 — 88 % liked29 August 2026 — 90 % liked8 September 2026 — 92 % liked18 September 2026 — 92 % liked28 September 2026 — 92 % liked8 October 2026 — 92 % liked18 October 2026 — 92 % liked19 August 202618 October 2026
7 measurements spanning 60 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 09:0692no change
8 Oct 2026, 09:0492no change
28 Sept 2026, 08:5092no change
18 Sept 2026, 02:2092no change
8 Sept 2026, 02:1792+2
29 Aug 2026, 01:4990+2
19 Aug 2026, 01:1988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.