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Survive Twixxels Stalkers

Survive Twixxels Stalkers

A Roblox experience owned by Magma And Bloxhead990.

HorrorENhorrorstalkerssurvival

Description (written by the developer; not a statement by this register)

they are watching,always watching.

Last updated by the developer 2 Sept 2026, 19:56 UTC.

0
playing (measured 10 Sept 2026, 23:37 UTC)
29,547
lifetime visits
79%
liked (133 👍 / 35 👎)
535
favourites (18.1 per 1k visits)
9 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 23:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

hatsune miku pass
1,000 R$
Bloxy cola pass. (no bloxy cola)
100 R$
verity pass (no verity)
50 R$
10 robux donate??
10 R$
donate 5 roubux?
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

they are watching · welcome72,037 · 100.0% win
Die for the first time · welcome66,493 · 100.0% win
Secret Obby · secret8,342 · 17.9% win
Die 50 Times · other72 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79858210 September 2026 — 85 % liked20 September 2026 — 83 % liked30 September 2026 — 82 % liked10 October 2026 — 81 % liked20 October 2026 — 79 % liked10 September 202620 October 2026
5 measurements spanning 40 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 23:3879-2
10 Oct 2026, 23:3881-1
30 Sept 2026, 23:3782-1
20 Sept 2026, 23:3783-2
10 Sept 2026, 23:3785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.