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[BETA] Idle Pinball Simulator

[BETA] Idle Pinball Simulator

A Roblox experience owned by Atylus.

SimulatorENincrementaloffline earningspinball

Description (written by the developer; not a statement by this register)

Welcome to Pinball Simulator! 🕹️ An incremental Pinball based simulator idle game, where rewards accumulate offline! 🎯 Swinging flippers, live bumpers, slingshots and many more. Every hit pays! ⚡ 8 upgrades to stack: power, speed, multiball, critical hits and more! 🔮 Collect different balls with different rarities with potential bonuses! 🎰 Unlock 5 full tables and swap between them any time! 🌙 Your table keeps earning while you're offline! 👍🎁 Like the game and join the group for in-game bonuses and cash! Anything is subject to change, the game is still in beta! Developed by Atylus

Last updated by the developer 3 Sept 2026, 06:01 UTC.

23
playing (measured 3 Sept 2026, 23:06 UTC)
14,513
lifetime visits
63%
liked (61 👍 / 36 👎)
194
favourites (13.4 per 1k visits)
10 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 23:0620first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Collector
299 R$
Lucky Charm
249 R$
+3 Miners
199 R$
Motherlode
149 R$
Auto Sell+
149 R$
2x Cash
99 R$
Starter Pack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

596461.54 September 2026 — 59 % liked14 September 2026 — 64 % liked25 September 2026 — 64 % liked5 October 2026 — 63 % liked634 September 20265 October 2026
4 measurements spanning 31 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 11:2163-1
25 Sept 2026, 11:2064no change
14 Sept 2026, 22:5264+5
4 Sept 2026, 22:3759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
8 October 2026
Roblox entity thumbnail
3 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.