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PIano Tiles Escape

PIano Tiles Escape

A Roblox experience owned by BUILD A EMPIRE.

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Description (written by the developer; not a statement by this register)

🎹 PIANO TILES ESCAPE 🎹 Run, jump, and survive across five increasingly difficult piano-tile stages! Land on the black tiles, avoid deadly white keys, solve the hidden-tile maze, and race beneath enormous smashing hammers. ⚡ Upgrade your speed and jump power 🐾 Hatch and equip collectible pets 👟 Unlock powerful shoes 🌈 Collect colorful trails 🏆 Earn Wins by completing stages 📈 Every 10 Wins gives +1% to Points, XP, Speed, and Jump 🔄 Rebirth for permanent multipliers 🏃 Unlock portable treadmills 👥 Play with friends without player collisions Can you master every stage and become the ultimate Piano Tiles champion? 👍 Like and favorite the game for more updates!

Last updated by the developer 22 Aug 2026, 23:25 UTC.

0
playing (measured 21 Sept 2026, 07:15 UTC)
11,641
lifetime visits
43%
liked (10 👍 / 13 👎)
56
favourites (4.8 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Sept 2026, 07:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

50x Treadmill
699 R$
10x Treadmill
199 R$
50000
125 R$
Teleport
99 R$
25000
75 R$
15000
50 R$
2x Treadmill
49 R$
Permanent 16x Speed
48 R$
Permanent 8x Speed
24 R$
100000
20 R$
5000
20 R$
Triple Open Forever
20 R$
1x Treadmill
19 R$
Permanent 4x Speed
12 R$
Revive
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

43454421 September 2026 — 45 % liked1 October 2026 — 43 % liked21 September 20261 October 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 07:1643-2
21 Sept 2026, 07:1545first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.