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[🎥🔴]  Streamer Life

[🎥🔴] Streamer Life

A Roblox experience owned by Foenimus.

SimulatorENstreaming simulationtycoonsocial roleplay

Description (written by the developer; not a statement by this register)

🔴 Welcome to Streamer Life! 🎥 Are you ready to build your own streaming empire? Customize your room, go live, entertain viewers, complete challenges, earn cash, and grow your subscriber count! Upgrade your setup, climb the leaderboards, prestige, prank other streamers, and become the biggest creator in the game! [How To Stream] • Sit at your streaming setup! • Create your channel and press GO LIVE! • Complete fun challenges to entertain your viewers! • Respond to comments and collect cash and subscribers! • Upgrade your room to grow even faster! Gift cash or subscribers to friends, activate Auto Play, interview celebrities, survive chaotic minigames, and compete for the top spot! Remember, your channel continues gaining subscribers while you are offline ⭐

Last updated by the developer 22 Aug 2026, 20:02 UTC.

28
playing (measured 23 Aug 2026, 22:17 UTC)
23,021
lifetime visits
58%
liked (28 👍 / 20 👎)
172
favourites (7.5 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 22:1730first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Pet Slot
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Prestige Badge · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

577264.523 August 2026 — 72 % liked2 September 2026 — 57 % liked12 September 2026 — 59 % liked22 September 2026 — 60 % liked2 October 2026 — 60 % liked12 October 2026 — 61 % liked22 October 2026 — 58 % liked5823 August 202622 October 2026
7 measurements spanning 60 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:3558-3
12 Oct 2026, 22:3161+1
2 Oct 2026, 22:2460no change
22 Sept 2026, 22:2260+1
12 Sept 2026, 22:2159+2
2 Sept 2026, 22:2057-15
23 Aug 2026, 22:1872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 October 2026
Roblox entity thumbnail
23 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.