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Smash The Building [RELEASE]

Smash The Building [RELEASE]

A Roblox experience owned by Smashing CO..

SimulatorENdestructionprogressionrebirth

Description (written by the developer; not a statement by this register)

💥 Smash 40 buildings to the ground. Start on a timber shack. Work your way up to the Colosseum, the Eiffel Tower and the Burj Khalifa. Every building comes down 100%, all the way to the last plank. 🔨 30 hammers to unlock 🦺 30 armour sets 🏆 F to SSS grade on every job 🔁 Rebirth to earn faster 👷 Bring friends onto your plot 🎁 CODES RELEASE - 2,500 cash SMASH - 1,000 cash SMASHER - 500 power 👍 Like and favourite the game and join Smashing CO. to use codes.

Last updated by the developer 5 Sept 2026, 20:13 UTC.

33
playing (measured 5 Sept 2026, 23:15 UTC)
10,075
lifetime visits
73%
liked (29 👍 / 11 👎)
136
favourites (13.5 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 23:1533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock THE WRECKING KING
1,100 R$
VIP PERSONAL
799 R$
Unlock SHATTERGLASS
699 R$
Quick Hands
499 R$
Double Power
399 R$
Double XP
399 R$
Double Cash
399 R$
Unlock Golmy
299 R$
Safety Harness
249 R$
Extra Permits
199 R$
Auto-Swing Faster
39 R$
Speed Runner
19 R$
Speed Walker
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Swing · progression12,028 · 0.00% win
Total Demolition · progression8,395 · 0.00% win
Reborn on the Rubble · progression241 · 0.00% win
Jackpot · other10 · 0.00% win
Site Cleared · progression1 · 0.00% win
Starfall · progression1 · 0.00% win
World Record · progression0 · 0.00% win
The Wreck King Falls · progression0 · 0.00% win
Site Historian · collection0 · 0.00% win
Legend of the Site · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

735 September 2026 — 73 % liked15 September 2026 — 73 % liked5 September 202615 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 23:1673no change
5 Sept 2026, 23:1573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.