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Magnet Fishing 🧲

Magnet Fishing 🧲

A Roblox experience owned by Magnet Fishing: 519.

SimulatorENfishingloot collectionupgrade progression

Magnet Fishing 🧲 (2026) is a simulator game on Roblox, measured at over 3.4 million lifetime visits. It records 648 playing now, a like rating of 88%, 72,247 favourites.

Description (written by the developer; not a statement by this register)

Cast a Magnet 🧲. Get Lucky. Get Rich. 🧲 Cast your magnet into the pond and reel in the junk 🌊 The DEEPER you fish, the crazier the treasure 💰 Sell your loot for cash ⬆️ Upgrade rods, magnets & luck to hit the impossible pulls 🪄 Mutations, weather events, potions & daily quests ❓ Did you know... the rarest catch is 1 in 800 BILLION? 👀 👍 LIKE & FAVORITE to support, it helps the game grow!

Last updated by the developer 11 Oct 2026, 20:30 UTC.

94
playing (measured 20 Oct 2026, 03:50 UTC)
3,622,352
lifetime visits
88%
liked (3,400 👍 / 461 👎)
81,510
favourites (22.5 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

941,85897629 September 202620 October 2026
500 measurements spanning 21 days, net -762. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
20 Oct 2026, 03:5094-33
20 Oct 2026, 02:50127+19
20 Oct 2026, 01:50108-10
20 Oct 2026, 00:50118-31
19 Oct 2026, 23:50149-19
19 Oct 2026, 22:50168-35
19 Oct 2026, 21:50203-46
19 Oct 2026, 20:50249-31
19 Oct 2026, 19:50280+62
19 Oct 2026, 18:50218-26
19 Oct 2026, 17:50244+30
19 Oct 2026, 16:50214-24
19 Oct 2026, 15:50238+11
19 Oct 2026, 14:50227+19
19 Oct 2026, 13:50208-3
19 Oct 2026, 12:50211+42
19 Oct 2026, 11:50169+9
19 Oct 2026, 10:50160+37
19 Oct 2026, 09:50123+3
19 Oct 2026, 08:50120first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Insane Luck
399 R$
Double Cash
299 R$
More Luck
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

84888616 September 20265 November 2026
799 measurements spanning 50 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 799
Measured (UTC)% likedChange
5 Nov 2026, 04:2288no change
26 Oct 2026, 04:2288no change
20 Oct 2026, 03:5088no change
20 Oct 2026, 02:5088no change
20 Oct 2026, 01:5088no change
20 Oct 2026, 00:5088no change
19 Oct 2026, 23:5088no change
19 Oct 2026, 22:5088no change
19 Oct 2026, 21:5088no change
19 Oct 2026, 20:5088no change
19 Oct 2026, 19:5088no change
19 Oct 2026, 18:5088no change
19 Oct 2026, 17:5088no change
19 Oct 2026, 16:5088no change
19 Oct 2026, 15:5088no change
19 Oct 2026, 14:5088no change
19 Oct 2026, 13:5088no change
19 Oct 2026, 12:5088no change
19 Oct 2026, 11:5088no change
19 Oct 2026, 10:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
14 October 2026
Roblox entity thumbnail
30 September 2026
Roblox entity thumbnail
23 September 2026
Roblox entity thumbnail
16 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.