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Don't Overcook! 👨‍🍳

Don't Overcook! 👨‍🍳

A Roblox experience owned by Bad Cooks.

TycoonENcooking simulationidle/tycoon mechanicssurvival defense

Description (written by the developer; not a statement by this register)

Buy food from the ants and cook it for the biggest multiplier you can! But be careful, it can burn at any second! One more second…? 🐜 Buy food from the ants on the path 🔥 Put it on the grill and watch your multiplier climb 🍳 Take it off before it burns! 🍽️ Stack your plates on your plot and sell them for cash ⚔️ Fight off ant raids with swords, flamethrowers and traps 🌧️ Chase rare mutations in Rain, Snow, Solar Eclipse, Blood Moon and Hacker events ✨ Rebirth to unlock better food, hotter grills and stronger defenses 🎮 Available on PC, Mobile and Tablet 👍 Enjoying the game? Leave a thumbs up and favorite to support future updates!

Last updated by the developer 21 Aug 2026, 11:56 UTC.

7
playing (measured 23 Aug 2026, 04:15 UTC)
17,700
lifetime visits
91%
liked (364 👍 / 34 👎)
1,696
favourites (95.8 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 04:157first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome64,642 · 86.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.523 August 2026 — 92 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked12 October 2026 — 92 % liked22 October 2026 — 91 % liked23 August 202622 October 2026
6 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 04:1691-1
12 Oct 2026, 04:1692+1
22 Sept 2026, 04:1691no change
12 Sept 2026, 04:1691no change
2 Sept 2026, 04:1591-1
23 Aug 2026, 04:1592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.