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+1 Speed Honey ASMR Escape

+1 Speed Honey ASMR Escape

A Roblox experience owned by AI On Top.

RoleplayENASMREscape RoomRelaxation

Description (written by the developer; not a statement by this register)

🎧 Made for ASMR fans: Buttery-smooth movement, crisp satisfying key-Honey sounds, candy-Honey visuals, and chill background clicks — the perfect blend of adrenaline and relaxation. ✨

Last updated by the developer 12 Aug 2026, 21:06 UTC.

3
playing (measured 13 Aug 2026, 17:00 UTC)
5,981
lifetime visits
93%
liked (9,119 👍 / 678 👎)
21,695
favourites (3627.3 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:009first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

87939017 August 2026 — 87 % liked27 August 2026 — 87 % liked6 September 2026 — 93 % liked16 September 2026 — 93 % liked26 September 2026 — 93 % liked6 October 2026 — 93 % liked16 October 2026 — 93 % liked17 August 202616 October 2026
7 measurements spanning 60 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 21:4693no change
6 Oct 2026, 21:3893no change
26 Sept 2026, 21:3793no change
16 Sept 2026, 19:3593no change
6 Sept 2026, 19:3593+6
27 Aug 2026, 19:2287no change
17 Aug 2026, 19:1787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.