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Dimensional Coalescence 0.5 RECREATION COMMING SOO

Dimensional Coalescence 0.5 RECREATION COMMING SOO

A Roblox experience owned by Game Studio Entertainment1.

Description (written by the developer; not a statement by this register)

"WARNING: THIS GAME CONTAINS FLASHING LIGHTS. NOT RECOMMENDED IF YOU HAVE EPILEPSY. HOWEVER, WE HAVE A SETTING THAT TURNS OFF THE LIGHTS." OWNER - Lolliiez24 CO-OWNER - ROACN27 - Dominator - Shwldi - River - Issax [Warning: This game is a fangame and prototype; it is unfinished and has optimization issues.] Update 0.5 will eventually be released. We are fixing many bugs to minimize any game-breaking errors. We hope to have this update available soon. This game is directly inspired by the Roblox games "Dimensional Coalescence" and "Sonic.Exe The Disaster," now removed by OutlaikRBLX. (Please go support him!) We do not own any of the licenses, and this game is made purely for fun. Updates sometimes take a long time to release, depending on their size.

Last updated by the developer 5 Sept 2026, 20:56 UTC.

0
playing (measured 12 Sept 2026, 04:37 UTC)
317
lifetime visits
89%
liked (8 👍 / 1 👎)
31
favourites (97.8 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 04:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the beta version of the game. · welcome210 · 100.0% win
Welcome to the game. · welcome0 · 0.00% win
to know the Creator · other0 · 0.00% win
100% Nightmare skins · collection0 · 0.00% win
Top Points · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83898612 September 2026 — 83 % liked3 October 2026 — 89 % liked12 September 20263 October 2026
2 measurements spanning 21 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 09:5389+6
12 Sept 2026, 04:3783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.