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+1 Jump Verity Keyboard Escape

+1 Jump Verity Keyboard Escape

A Roblox experience owned by GIVE 50000000 CCU.

ObbyENparkourhorrorkeyboard

Description (written by the developer; not a statement by this register)

Welcome to +1 Jump Keyboard Verity Escape! 👁️ ⚡ Every step gives you +1 Jump 👟 Roll and jump across giant keyboard keys 💪 Train your Jump and unlock scary verities 👥 Race against friends and other players 🌍 Become the HIGHEST jumper on the server 🎧 Satisfying keyboard clicks, smooth movement, atmospheric visuals, and relaxing ASMR vibes. Can you reach the end? W A T C H O U T. 👁️

Last updated by the developer 14 Aug 2026, 23:31 UTC.

15
playing (measured 15 Aug 2026, 02:51 UTC)
8,919
lifetime visits
100%
liked (23 👍 / 0 👎)
30
favourites (3.4 per 1k visits)
12 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Box Luck
299 R$
Super Box Luck
99 R$
x2 Win
79 R$
Box Luck
19 R$
Multi Box
14 R$
Auto Open
14 R$
Starter Pack
9 R$
x2 Jump
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JOINED VERITY ESCAPE! · welcome8,025 · 0.00% win
I BEAT VERITY JUMP ESCAPE · progression155 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10017 August 2026 — 100 % liked26 September 2026 — 100 % liked17 August 202626 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 13:03100no change
17 Aug 2026, 12:06100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.