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[🤠] +1 Speed Keyboard Cowboy Escape

[🤠] +1 Speed Keyboard Cowboy Escape

A Roblox experience owned by Old Town Labs.

ObbyENspeed runobstacle courseidle/tycoon elements

Description (written by the developer; not a statement by this register)

🤠 Welcome to +1 Speed Keyboard Cowboy Escape! 🤠 👟 Move around to gain +100 speed with every step 🏃‍♂️ Train on all different treadmills for massive step multipliers 🌵 Race through deadly obstacles before the tumbleweeds catch you 🔓 Unlock upgrades, gamepasses & rebirths 🏆 How fast can YOU be? 👍 Like = more updates! 👥 Join the group for free boosts

Last updated by the developer 12 Aug 2026, 05:36 UTC.

30
playing (measured 13 Aug 2026, 20:15 UTC)
28,649
lifetime visits
83%
liked (34 👍 / 7 👎)
8,326
favourites (290.6 per 1k visits)
12 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:1534first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
104 R$
Godlike Trail
60 R$
Supernova Trail
50 R$
No Cooldown
49 R$
Void Trail
40 R$
Cosmic Trail
35 R$
Galaxy Trail
30 R$
Infinity Trail
30 R$
Rainbow Trail
25 R$
Owner
25 R$
Red Trail
20 R$
Soundpack Access
18 R$
Purple Trail
15 R$
Blue Trail
10 R$
Green Trail
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

79838116 August 2026 — 79 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3883+4
16 Aug 2026, 14:3779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.