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😎 KICK IT MODDEDZ πŸ˜€ INF ADMINs PANEL! (KALB)

😎 KICK IT MODDEDZ πŸ˜€ INF ADMINs PANEL! (KALB)

A Roblox experience owned by [ Content Deleted 1054783728 ].

Last updated by the developer 17 Aug 2026, 19:50 UTC.

0
playing (measured 31 Aug 2026, 20:49 UTC)
9,695
lifetime visits
64%
liked (52 πŸ‘ / 29 πŸ‘Ž)
47,249
favourites (4873.5 per 1k visits)
12 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 20:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

OWNER ADMIN
999 R$
OP ADMIN (BEST)!
499 R$
10X BRAINROTS
199 R$
Vip
59 R$
Mutation Luck
59 R$
Brainrot Luck
49 R$
Double Cash
39 R$
Double Power
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

336448.531 August 2026 β€” 36 % liked10 September 2026 β€” 33 % liked20 September 2026 β€” 55 % liked30 September 2026 β€” 56 % liked10 October 2026 β€” 60 % liked20 October 2026 β€” 64 % liked31 August 202620 October 2026
6 measurements spanning 50 days, net +28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 28–69 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 21:0164+4
10 Oct 2026, 21:0160+4
30 Sept 2026, 21:0056+1
20 Sept 2026, 20:5355+22
10 Sept 2026, 20:5233-3
31 Aug 2026, 20:5136first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.