Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Easy Obby For Secret Robux Glitch!

Easy Obby For Secret Robux Glitch!

A Roblox experience owned by Tix Studi0s.

ObbyENobstacle course144 stageseasy difficulty

Description (written by the developer; not a statement by this register)

Welcome to the Easy Obby! Not too hard not too easy 144 stages! Of Fun!🤩

Last updated by the developer 22 Aug 2026, 02:48 UTC.

3
playing (measured 22 Aug 2026, 08:45 UTC)
2,435
lifetime visits
62%
liked (26 👍 / 16 👎)
44
favourites (18.1 per 1k visits)
13 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 08:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands! [OP]
399 R$
Magic carpet!
299 R$
Gravity Coil
29 R$
Speed Coil
29 R$
Grapple Hook
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Easy Obby For Secret Robux Glitch! · welcome7,742 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62787022 August 2026 — 78 % liked1 September 2026 — 75 % liked11 September 2026 — 62 % liked21 September 2026 — 62 % liked1 October 2026 — 63 % liked11 October 2026 — 62 % liked22 August 202611 October 2026
6 measurements spanning 50 days, net -16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 08:4762-1
1 Oct 2026, 08:4763+1
21 Sept 2026, 08:4762no change
11 Sept 2026, 08:4662-13
1 Sept 2026, 08:4675-3
22 Aug 2026, 08:4678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.