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+1 Anime Destruction!

+1 Anime Destruction!

A Roblox experience owned by Star.png.

SimulatorENanimeclicker/idlerebirth

Description (written by the developer; not a statement by this register)

⚔️ Welcome to +1 Anime Destruction! ⏰ Don't forget to come back every day to claim your free trainer! 👊 Punch and train to break your limits 🔥 Collect power to grow stronger and awaken new forms 🧬 Rebirth to multiply your gains and unlock rare characters 🌍 Become the STRONGEST anime fighter in the WORLD! 😎 100% satisfaction is guaranteed 👍 Don't forget to leave a like on the game! ⚠️ This game is still new! Please be patient with updates and expect bugs. ⭐ Credits: Lead/Scripting/UI: @MeNoPayTaxes Building/Modeling: @BloomIntoFlowers Animations: @Grizzly

Last updated by the developer 14 Aug 2026, 22:36 UTC.

6
playing (measured 29 Aug 2026, 14:00 UTC)
58,032
lifetime visits
88%
liked (70 👍 / 10 👎)
162
favourites (2.8 per 1k visits)
13 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 14:006first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Saber
3,000 R$
Ban
960 R$
Mikasa
600 R$
Luffy
480 R$
Johnny Joestar
360 R$
Tanjiro
300 R$
Double Equipped Items (6 SLOTS)
300 R$
Sung Jinwoo
240 R$
Gogeta
180 R$
Veldora
120 R$
Funny Valentine
75 R$
Diego Brando
60 R$
Rem
50 R$
Killua
35 R$
Nezuko
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88908929 August 2026 — 89 % liked8 September 2026 — 90 % liked28 September 2026 — 89 % liked18 October 2026 — 88 % liked29 August 202618 October 2026
4 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 14:0388-1
28 Sept 2026, 14:0289-1
8 Sept 2026, 14:0190+1
29 Aug 2026, 14:0089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.