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+1 Smash Escape

+1 Smash Escape

A Roblox experience owned by Cursed-Studios.

SimulatorENincrementalclickerrebirth

Description (written by the developer; not a statement by this register)

💥 +1 Smash Escape 💥 💪 Gain +1 Smash Power every second! 🧱 SMASH through walls with your fists! 🏆 Break stronger walls to earn WINS! ⚡ Upgrade your power and become even STRONGER! 🌎 Unlock NEW worlds and harder walls! 🔥 Rebirth to gain HUGE multipliers! 👊 Become the STRONGEST SMASHER! 👍 LIKE & ⭐ FAVORITE for more updates! Can YOU smash through the FINAL WALL? 💥

Last updated by the developer 20 Aug 2026, 22:47 UTC.

14
playing (measured 21 Aug 2026, 02:01 UTC)
14,280
lifetime visits
67%
liked (10 👍 / 5 👎)
1,027
favourites (71.9 per 1k visits)
13 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 02:0114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x100 Strength Area
360 R$
x50 Strength Area
144 R$
2x Wins
72 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67737021 August 2026 — 73 % liked31 August 2026 — 67 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 02:0267-6
21 Aug 2026, 02:0173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.