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[🌊] Merge a Submarine

[🌊] Merge a Submarine

A Roblox experience owned by DeepWorks Studios.

TycoonENmergeunderwaterfleet

Description (written by the developer; not a statement by this register)

🌊 Merge submarines, build your fleet, and raid rival bases in this underwater merge tycoon! βš“ Combine matching submarines to unlock powerful vessels up to level 25. πŸ’₯ Fire torpedoes, steal loot, and defend your fleet. πŸ’Ž Capture resource wells and collect crystals to unlock new torpedoes. πŸ™ Team up with other players to battle the mighty Kraken! πŸ”„ Earn Mission Points and rebirth to unlock higher levels and boost your income. πŸ’° Earn while offline and collect your cash when you return. πŸ‘₯ Play with friends for an income bonus! From a tiny submarine to a fearsome fleet. How far will you go? ⭐ Enjoying the game? Like and favorite!

Last updated by the developer 9 Sept 2026, 23:25 UTC.

0
playing (measured 18 Oct 2026, 00:45 UTC)
2,875
lifetime visits
83%
liked (5 πŸ‘ / 1 πŸ‘Ž)
21
favourites (7.3 per 1k visits)
13 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
18 Oct 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
299 R$
AUTO MERGE
199 R$
2X CRYSTALS FOREVER
99 R$
2X CASH FOREVER
99 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First docking Β· progression1,159 Β· 100.0% win
Hit on target Β· progression829 Β· 100.0% win
First Rebirth Β· progression299 Β· 100.0% win
Kraken defeated Β· progression56 Β· 0.00% win
Commander LV25 Β· progression4 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.