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[RELEASE] Trade It!

[RELEASE] Trade It!

A Roblox experience owned by 101 Projects.

SimulatorENstock market simulationportfolio managementeconomic strategy

Description (written by the developer; not a statement by this register)

Build your portfolio, watch the market move, and make your way to the top. 💸 Buy & sell stocks 📊 React to changing prices ⚡ Upgrade your trading setup 💰 Earn dividends 🔮 Unlock powerful perks 🏆 Grow your wealth and compete for the best portfolio The market never stays still — prices can rise, fall, or crash when you least expect it. Make smart moves, upgrade your strategy, and see how far you can go.

Last updated by the developer 17 Sept 2026, 11:13 UTC.

0
playing (measured 17 Sept 2026, 18:46 UTC)
5,233
lifetime visits
57%
liked (21 👍 / 16 👎)
121
favourites (23.1 per 1k visits)
13 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 18:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONATION
5,000 R$
VIP
129 R$
Insider Line
79 R$
Double Dividends
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

575857.517 September 2026 — 58 % liked27 September 2026 — 57 % liked17 September 202627 September 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 18:4657-1
17 Sept 2026, 18:4658first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.