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+1 Rocket Escape

+1 Rocket Escape

A Roblox experience owned by Pixel Form.

SimulatorENrocketlevel-uprebirth

Description (written by the developer; not a statement by this register)

Welcome to +1 Rocket Escape Every time YOU launch into the air allows you to level up and achieve more boosts and also increase speed, become the fastest and the highest rocket in the game! 🟢 JUMP to gain Speed and Level Up 👟 Collect Rockets & Trails 🏆 The further you go allows you to achieve more wins which can be used to equip cool rockets! 🌀 REBIRTH to become infinitely OP How far can YOU escape? 🚀 ⭐ LIKE + FAVORITE for more updates and free stuff! 👥 Join the group to claim a FREE reward! Tags: obby, escape, jump, parkour, speed run, simulator, tower, multiplayer, fun

Last updated by the developer 4 Sept 2026, 22:33 UTC.

25
playing (measured 5 Sept 2026, 08:00 UTC)
36,686
lifetime visits
57%
liked (46 👍 / 35 👎)
9,216
favourites (251.2 per 1k visits)
13 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 08:0025first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SuperPack
850 R$
VIP PASS
199 R$
SushiRocket
125 R$
HotDog Rocket
115 R$
ProPack
99 R$
Infinite Revives
79 R$
X2 wins
69 R$
Rainbow Trail
40 R$
Auto Rebirth
39 R$
StarterPack
29 R$
Galaxy Trail
27 R$
Black Trail
27 R$
Purple Trail
20 R$
yellow trail
18 R$
BlueTrail
15 R$
Green Trail
12 R$
PinkTrail
8 R$
Red Trail
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome62,658 · 100.0% win
Stage 10 · progression13,877 · 62.7% win
Stage 20 · progression3,104 · 7.0% win
Stage 30 · progression571 · 2.1% win
Stage 40 · progression76 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

556057.55 September 2026 — 60 % liked15 September 2026 — 56 % liked25 September 2026 — 55 % liked5 October 2026 — 56 % liked25 October 2026 — 57 % liked575 September 202625 October 2026
5 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 08:0357+1
5 Oct 2026, 08:0256+1
25 Sept 2026, 08:0255-1
15 Sept 2026, 08:0156-4
5 Sept 2026, 08:0160first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.