|RELEASE!| Military Roleplay
A Roblox experience owned by [USΑC] United States Army Command.
RoleplayENmilitary roleplaytactical operationsrank progression
Description (written by the developer; not a statement by this register)
Welcome to the United States Army Command, Step into the boots of a service member, master tactical operations, and forge your path through the ranks. Whether you want to defend the base, lead strategic missions, or join specialized units, your military career starts here. 📜 ABOUT US Founded on 11th august, USAC was built to provide a realistic roleplay experience. 🏅 WHAT WE OFFER • Dynamic Rank Progression: Enlist as a Recruit and work your way up to a respected Officer. • Tactical Operations: Participate in combat training, base defense, and large-scale joint exercises. • Thriving Community: Join regular community events, competitive drills, and exclusive giveaways. 🔗 JOIN THE MILITARY Become an official member of the group to qualify for promotions and attend official trainings: 👉 https://www.roblox.com/communities/588306242/US-C-United-States-Army-Command#!/about 🪖 TAGS USAC, Military, Roleplay, USA, America, Combat, Tactical, Fort, Base, Army, War, Roblox MILRP
Last updated by the developer 24 Aug 2026, 21:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 03:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.