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CHEDDAR AND BARBECUE WAVY AND SOUR CREAM AND ONION

CHEDDAR AND BARBECUE WAVY AND SOUR CREAM AND ONION

A Roblox experience owned by Funky Ehh Studio.

ObbyENobstacle coursehard difficultyfood theme

Description (written by the developer; not a statement by this register)

EXTREMELY HARD OBBY ONLY 0.00000000000000000001% REACH THE END CHEDDAR AND BBQ WAVY AND SOUR CREAM AND ONION EQUAL A THREE LAYER DIP STACK CHEDDAR AND BARBECUE WAVY AND SOUR CREAM AND ONION EQUAL A THREE LAYER DIP STACK OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY OBBY

Last updated by the developer 24 Aug 2026, 19:51 UTC.

0
playing (measured 27 Aug 2026, 10:17 UTC)
837
lifetime visits
70%
liked (16 👍 / 7 👎)
15
favourites (17.9 per 1k visits)
14 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 10:171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
5 R$
SPEED COIL (BE ISHOWSPEED)
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CHEDDAR AND BARBECUE WAVY AND SOUR CREAM AND ONION · welcome1,401 · 100.0% win
YOU BEAT IT · progression44 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

657067.530 August 2026 — 65 % liked9 September 2026 — 70 % liked30 August 20269 September 2026
2 measurements spanning 10 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 08:3470+5
30 Aug 2026, 06:4665first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.