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Tree Cutting RNG

Tree Cutting RNG

A Roblox experience owned by Woodn't You Know.

Description (written by the developer; not a statement by this register)

## 🌳 Roll & Chop! 🎲🪓 🎲 **ROLL FOR RARE TREES!** 🪓 **SEND YOUR WORKERS TO CHOP!** 💰 **EARN COINS & GET RICH!** 🌲 **DISCOVER TONS OF UNIQUE TREES!** 🏡 **EXPAND YOUR GARDEN & BUILD YOUR FOREST!** ⚡ **UPGRADE YOUR WORKERS & CHOP FASTER!** 👑 **COLLECT THE RAREST TREES AND BECOME #1!** Every roll could give you something **RARE!** 🍀 Can you collect every tree and build the **ULTIMATE FOREST?** 🌳🔥 ⭐ **LIKE & FAVORITE** if you enjoy the game! 👥 **PLAY WITH YOUR FRIENDS!** 🔔 **FOLLOW FOR UPDATES!**

Last updated by the developer 10 Sept 2026, 00:27 UTC.

0
playing (measured 10 Sept 2026, 14:35 UTC)
397
lifetime visits
96%
liked (46 👍 / 2 👎)
45
favourites (113.4 per 1k visits)
14 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X EXP
200 R$
100000 coins
99 R$
Auto Roll
75 R$
grow all
50 R$
25000 coins
50 R$
1000 coins
19 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined Tree Cutting RNG · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9611 September 2026 — 96 % liked21 September 2026 — 96 % liked11 September 202621 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 07:3196no change
11 Sept 2026, 05:3896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.