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Loot a Dungeon

Loot a Dungeon

A Roblox experience owned by Carrot Void.

RacingENlootdungeonpvp

Description (written by the developer; not a statement by this register)

Fight through 100+ dungeons, loot everything, and build a hero out of what you find. No levels, no XP: your gear is your power. Everyone can play with anyone, anytime, and have fun. 💠 Endless loot from Common to Mythic, each piece rolled with its own stats. 💠 Hunt boss Legendaries, each with a unique power nothing else has. 💠 Defeat bosses to claim their souls and wield their skills. 💠 Mix and match unique skills to build your own style of play. 💠 Refine your gear, craft new items, and upgrade your best gear. 💠 Brave the auto-scaling Labyrinth with friends regardless of how long they've played. 💠 Rally the city when the server boss Rock Titan attacks. 💠 Create Guilds and complete Raids with your members. 💠 Prove yourself in the Coliseum in duels, teams, or free-for-all. 💠 Collect pets that follow you into battle. 💠 Open a vending stall and sell your rares to other players. New areas, bosses, and Legendaries are on the way.

Last updated by the developer 13 Oct 2026, 05:32 UTC.

6
playing (measured 13 Oct 2026, 15:30 UTC)
4,160
lifetime visits
81%
liked (25 👍 / 6 👎)
367
favourites (88.2 per 1k visits)
14 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Oct 2026, 15:307first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Platinum Pact
999 R$
Loot Magnet
499 R$
Vending Pass
399 R$
Auto Salvage
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Remiria · welcome2,005 · 100.0% win
Dungeon 10 · progression509 · 50.3% win
Dungeon 25 · progression140 · 14.5% win
Dungeon 50 · progression70 · 7.7% win
Stood Against the Titan · progression67 · 7.2% win
Minotaur Slayer · progression37 · 3.4% win
Sanctioned Champion · progression13 · 1.3% win
The Blossom Shrine · social8 · 0.90% win
Duskmourne · progression8 · 0.90% win
Dungeon 100 · progression5 · 0.90% win
The Sundered Spire · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.