Loot a Dungeon
A Roblox experience owned by Carrot Void.
RacingENlootdungeonpvp
Description (written by the developer; not a statement by this register)
Fight through 100+ dungeons, loot everything, and build a hero out of what you find. No levels, no XP: your gear is your power. Everyone can play with anyone, anytime, and have fun. 💠 Endless loot from Common to Mythic, each piece rolled with its own stats. 💠 Hunt boss Legendaries, each with a unique power nothing else has. 💠 Defeat bosses to claim their souls and wield their skills. 💠 Mix and match unique skills to build your own style of play. 💠 Refine your gear, craft new items, and upgrade your best gear. 💠 Brave the auto-scaling Labyrinth with friends regardless of how long they've played. 💠 Rally the city when the server boss Rock Titan attacks. 💠 Create Guilds and complete Raids with your members. 💠 Prove yourself in the Coliseum in duels, teams, or free-for-all. 💠 Collect pets that follow you into battle. 💠 Open a vending stall and sell your rares to other players. New areas, bosses, and Legendaries are on the way.
Last updated by the developer 13 Oct 2026, 05:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Oct 2026, 15:30 | 7 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.