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Cars VS Wall 💥

Cars VS Wall 💥

A Roblox experience owned by Proxy's Games.

SimulatorENincrementalracingsmashing

Description (written by the developer; not a statement by this register)

🚗 Welcome to Cars Vs Wall! 👣 Every step gives you +1 Power! 💥 Build up your Power and SMASH through walls! 💪 Unlock faster & stronger cars 🏁 Race against friends & other players in events 🏆 Become the MOST POWERFUL player in the server! 🔥 Can you unlock the FASTEST car and break through EVERY wall? ⭐ LIKE & FAVORITE the game for more updates!

Last updated by the developer 6 Sept 2026, 14:12 UTC.

27
playing (measured 6 Sept 2026, 14:17 UTC)
15,651
lifetime visits
70%
liked (52 👍 / 22 👎)
4,390
favourites (280.5 per 1k visits)
14 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 14:1723first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Best Car
499 R$
Diamond Treadmill
149 R$
Starter Pack
99 R$
x2 Wins
99 R$
Gold Treadmill
79 R$
Auto Rebirth
59 R$
x2 Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played ⭐ · welcome62,677 · 100.0% win
City Crushed 🏙️ · progression615 · 13.6% win
Desert Crushed 🌵 · progression57 · 1.3% win
Jungle Crushed 🌴 · progression37 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

699079.56 September 2026 — 90 % liked16 September 2026 — 88 % liked26 September 2026 — 86 % liked6 October 2026 — 82 % liked16 October 2026 — 69 % liked26 October 2026 — 70 % liked706 September 202626 October 2026
6 measurements spanning 50 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 14:1970+1
16 Oct 2026, 14:1969-13
6 Oct 2026, 14:1882-4
26 Sept 2026, 14:1886-2
16 Sept 2026, 14:1788-2
6 Sept 2026, 14:1790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 October 2026
Roblox entity thumbnail
18 October 2026
Roblox entity thumbnail
13 September 2026
Roblox entity thumbnail
6 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.