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🔫 Every Shot +1 Power! ⚡

🔫 Every Shot +1 Power! ⚡

A Roblox experience owned by Curly Wool Game.

SimulatorENmergeidleboss-rush

Description (written by the developer; not a statement by this register)

🔫 Every Shot +1 Power! ⚡ 💥 Shoot to gain Power! 👾 Merge monsters and evolve them! ⚔️ Defeat Bosses and unlock new areas! 🎲 Roll for rare Auras! ♻️ Train, upgrade, and rebirth! 👍 Like + 👥 Join the Group ✨ Unlock Auto Merge!

Last updated by the developer 9 Sept 2026, 06:09 UTC.

42
playing (measured 9 Sept 2026, 10:15 UTC)
22,523
lifetime visits
79%
liked (119 👍 / 31 👎)
248
favourites (11.0 per 1k visits)
15 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 10:1542first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite Train
1,499 R$
Dragonfang Blaster Gun Skin
699 R$
Adv. Train
399 R$
3x Strength
399 R$
VIP
399 R$
2x Strength
299 R$
2x Wins
299 R$
Aura Multi Roll
299 R$
Mid Train
199 R$
Activate Mutation
199 R$
Basic Train
99 R$
Auto Respawn
99 R$
Unlock 2x Wins in this area
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Decent Weapon 02 · other23,817 · 50.0% win
Good Weapon 04 · collection7,272 · 50.0% win
Great Weapon 06 · collection840 · 0.00% win
Epic Weapon 08 · collection114 · 0.00% win
Ultimate Weapon 10 · collection19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 21 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7781799 September 2026 — 77 % liked19 September 2026 — 81 % liked29 September 2026 — 79 % liked9 September 202629 September 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 10:1679-2
19 Sept 2026, 10:1581+4
9 Sept 2026, 10:1577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.