250+ MESH ZEPTO OUTFITS π« [CATALOG & STUDIO]
A Roblox experience owned by KB FITS.
Social & hangoutENcatalogfashionsocial
Description (written by the developer; not a statement by this register)
π οΈ WEβRE A NEW GAME! If you notice any bugs or think thereβs anything we could improve, please let us know ππ½ Weβre always working to make the experience better. π WELCOME TO KB FITS & CATALOG π Find new fits, shop the catalog, create content, or just chill & vibe with the community. ββββββββββββββ π FITS ποΈ CATALOG πΈ CONTENT π΅ CHILL & VIBE ββββββββββββββ β Most UGC, clothing, accessories & items displayed are created by independent Roblox creators. Full credit belongs to the original creators. β Items purchased through the experience are added directly to your Roblox inventory. β KB FITS & CATALOG does not claim ownership of third-party UGC or clothing. β Creators can contact us through our group to request an outfit or display be removed. β οΈ COMMUNITY RULES Keep it respectful & appropriate. Harassment, inappropriate behaviour, animation misuse, or attempts to bypass Roblox moderation are prohibited. π Protect your privacy and personal information online.
Last updated by the developer 15 Aug 2026, 15:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 10:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.