Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
TROLL Hug or Jail Tower

TROLL Hug or Jail Tower

A Roblox experience owned by haha fan club.

MinigamesENphysics-based combatsocial interactionobstacle course

Description (written by the developer; not a statement by this register)

Welcome to TROLL Hug or Jail Tower 😈 Climb to the top! Grab other players, carry them, and THROW them into the LAVA or put them in JAIL! 🌋⛓️ Can you reach the top without getting trolled? 🎮 Available on Desktop, Mobile, Tablet, Xbox, & PlayStation!

Last updated by the developer 12 Sept 2026, 02:27 UTC.

95
playing (measured 13 Sept 2026, 05:50 UTC)
140,946
lifetime visits
79%
liked (831 👍 / 227 👎)
297,272
favourites (2109.1 per 1k visits)
15 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9539124310 September 2026 — 138 players10 September 2026 — 127 players10 September 2026 — 202 players11 September 2026 — 273 players11 September 2026 — 287 players11 September 2026 — 269 players11 September 2026 — 272 players11 September 2026 — 242 players11 September 2026 — 136 players11 September 2026 — 108 players11 September 2026 — 235 players11 September 2026 — 236 players11 September 2026 — 233 players11 September 2026 — 270 players11 September 2026 — 278 players11 September 2026 — 313 players11 September 2026 — 291 players11 September 2026 — 344 players11 September 2026 — 274 players11 September 2026 — 315 players11 September 2026 — 328 players11 September 2026 — 293 players11 September 2026 — 313 players11 September 2026 — 300 players11 September 2026 — 318 players11 September 2026 — 253 players11 September 2026 — 266 players12 September 2026 — 289 players12 September 2026 — 284 players12 September 2026 — 317 players12 September 2026 — 329 players12 September 2026 — 333 players12 September 2026 — 175 players12 September 2026 — 136 players12 September 2026 — 336 players12 September 2026 — 299 players12 September 2026 — 301 players12 September 2026 — 362 players12 September 2026 — 356 players12 September 2026 — 348 players12 September 2026 — 368 players12 September 2026 — 391 players12 September 2026 — 339 players12 September 2026 — 335 players12 September 2026 — 305 players12 September 2026 — 342 players12 September 2026 — 298 players12 September 2026 — 276 players12 September 2026 — 277 players12 September 2026 — 282 players12 September 2026 — 259 players13 September 2026 — 356 players13 September 2026 — 330 players13 September 2026 — 287 players13 September 2026 — 335 players13 September 2026 — 313 players13 September 2026 — 95 players10 September 202613 September 2026
57 measurements spanning 2 days, net -43. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–435 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
13 Sept 2026, 05:5095-218
13 Sept 2026, 04:50313-22
13 Sept 2026, 03:50335+48
13 Sept 2026, 02:50287-43
13 Sept 2026, 01:50330-26
13 Sept 2026, 00:50356+97
12 Sept 2026, 23:50259-23
12 Sept 2026, 22:50282+5
12 Sept 2026, 21:50277+1
12 Sept 2026, 20:50276-22
12 Sept 2026, 19:50298-44
12 Sept 2026, 18:50342+37
12 Sept 2026, 17:50305-30
12 Sept 2026, 16:50335-4
12 Sept 2026, 15:50339-52
12 Sept 2026, 14:50391+23
12 Sept 2026, 13:50368+20
12 Sept 2026, 12:50348-8
12 Sept 2026, 11:50356-6
12 Sept 2026, 10:50362first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[X2 FASTER] Golden Flying Carpet
599 R$
Rainbow Flying Carpet
499 R$
Grapple Hook
349 R$
Red Laser Gun
279 R$
Rainbow Coil
279 R$
Hammer
249 R$
Strong Slap
249 R$
God Slap
129 R$
Green Slap
129 R$
Electro Slap
129 R$
Dark Matter Slap
129 R$
Flying Cloud
129 R$
Platinum Slap
99 R$
Jetpack
99 R$
Jump Coil
99 R$
Flame Slap
89 R$
GIANT Slap
79 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed Tutorial · welcome1,118,492 · 100.0% win
First Time Jailed · welcome937,597 · 83.6% win
You Won · progression194,984 · 26.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7688827910 September 20269 November 2026
63 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
9 Nov 2026, 22:3379no change
30 Oct 2026, 22:3379no change
20 Oct 2026, 22:3279-1
10 Oct 2026, 22:3280-5
30 Sept 2026, 22:3285-3
20 Sept 2026, 22:3288+8
13 Sept 2026, 05:5080no change
13 Sept 2026, 04:5080+1
13 Sept 2026, 03:5079no change
13 Sept 2026, 02:5079no change
13 Sept 2026, 01:5079no change
13 Sept 2026, 00:5079no change
12 Sept 2026, 23:5079no change
12 Sept 2026, 22:5079no change
12 Sept 2026, 21:5079no change
12 Sept 2026, 20:5079no change
12 Sept 2026, 19:5079+1
12 Sept 2026, 18:5078+1
12 Sept 2026, 17:5077+1
12 Sept 2026, 16:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
17 September 2026
Roblox entity thumbnail
10 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.