100 Days on Chunk
A Roblox experience owned by Freshly Cooked Games.
SurvivalENsurvivalcraftingbase-building
Description (written by the developer; not a statement by this register)
The world was torn apart, leaving you stranded on a single chunk above the void... Gather resources. 🪓 Craft new chunks and items. 🌍 Build your base. 🏰 Survive the nights, raids, and bosses. 🧟♂️ Day 100 is waiting... but will you live long enough to see it?
Last updated by the developer 2 Sept 2026, 18:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 03:08 | 111 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 03:20 | 85 | +1 |
| 13 Oct 2026, 03:19 | 84 | +1 |
| 3 Oct 2026, 03:19 | 83 | +2 |
| 23 Sept 2026, 03:17 | 81 | +6 |
| 13 Sept 2026, 03:16 | 75 | +5 |
| 3 Sept 2026, 03:16 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.