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[NIGHTMARE] Neang Neath

[NIGHTMARE] Neang Neath

A Roblox experience owned by LyYangStudio.

HorrorENhorrorsupernatural mysteryco-op survival

Description (written by the developer; not a statement by this register)

The village is silent. Your lantern is not the only light in the darkness. Enter a Cambodian-inspired supernatural mystery haunted by Neang Neath. Explore the village, find offerings, and restore four shrines with your team. Stay together, listen carefully, and survive what waits beyond the lantern light. Can you bring peace back to the village? 🎧 Headphones recommended. A fictional story inspired by Cambodian settings and culture. 👍 Like and Favorite for updates!

Last updated by the developer 17 Sept 2026, 12:28 UTC.

25
playing (measured 17 Sept 2026, 12:30 UTC)
12,064
lifetime visits
91%
liked (685 👍 / 68 👎)
3,147
favourites (260.9 per 1k visits)
16 August 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 12:3025first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon Eclipse
500 R$
Haunted Violet Lantern
399 R$
Blue Spirit Lantern
199 R$
Lunar Lantern
109 R$
Unlimited Jet Ski Boost
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter 1 — Shadow of the Village · progression22,385 · 9.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.517 September 2026 — 92 % liked27 September 2026 — 92 % liked7 October 2026 — 91 % liked17 October 2026 — 91 % liked27 October 2026 — 91 % liked17 September 202627 October 2026
5 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 12:3391no change
17 Oct 2026, 12:3291no change
7 Oct 2026, 12:3191-1
27 Sept 2026, 12:3192no change
17 Sept 2026, 12:3092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.