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[SALE!] +1 Speed Keyboard Escape | Zombies & Green

[SALE!] +1 Speed Keyboard Escape | Zombies & Green

A Roblox experience owned by Scary Larry Studios.

ObbyENkeyboard escapezombiesspeed run

Description (written by the developer; not a statement by this register)

🎀 Join the Scary Larry Studios Group For A 15K Speed Bonus! Welcome to +1 Speed Keyboard Escape Zombies! ⚡ Every step = +1 Speed 👟 Run, jump, and escape across a world made of Green Keys. 💪 Train your speed and unlock powerful multipliers 👥 Race against friends and other players 🌍 Become the FASTEST on the server 🚀 Speed is everything… but one wrong move and you’re back at the start 😱 🎧 ASMR vibes included Smooth movement, satisfying keyboard clicks, creamy visuals, and relaxing candy sounds for a perfect mix of speed & chill ✨

Last updated by the developer 30 Aug 2026, 19:51 UTC.

0
playing (measured 31 Aug 2026, 14:04 UTC)
3,219
lifetime visits
88%
liked (35 👍 / 5 👎)
21
favourites (6.5 per 1k visits)
16 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Treadmill (PERMANENT)
999 R$
Zombie Treadmill (PERMANENT)
500 R$
V.I.P ADMIN!
250 R$
2X Wins Multiplier
159 R$
HD ADMIN
120 R$
Diamond Treadmill (PERMANENT)
100 R$
Gold Treadmill (PERMANENT)
59 R$
Purple Aura
25 R$
Red Trail
15 R$
Purple Trail
15 R$
Yellow Trail
15 R$
Blue Trail
15 R$
Green Trail
15 R$
Unlock All Keycap Sounds
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met The Owner · social256 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.531 August 2026 — 88 % liked10 September 2026 — 89 % liked20 September 2026 — 88 % liked31 August 202620 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Sept 2026, 14:0588-1
10 Sept 2026, 14:0589+1
31 Aug 2026, 14:0588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.