Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🐒] +1 Monkey Escape Gorilla

[🐒] +1 Monkey Escape Gorilla

A Roblox experience owned by Speedy Escape.

ObbyENparkourhorrormultiplayer

Description (written by the developer; not a statement by this register)

Welcome To +1 Monkey Escape Gorilla 👟 Run, jump, and escape from a giant gorilla! 🍌 Collect Bananas and speed to upgrade! 👥 Race against friends and other players! 🚀 Speed is everything… but one wrong move and you’re back at the start! 🎁 Join Group + Like The Game For Exclusive Rewards!

Last updated by the developer 13 Sept 2026, 14:01 UTC.

1
playing (measured 17 Sept 2026, 16:46 UTC)
42,002
lifetime visits
88%
liked (87 👍 / 12 👎)
892
favourites (21.2 per 1k visits)
16 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 16:464first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
49 R$
Infinity Magnet
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome35,286 · 100.0% win
Escaped the Jungle · progression589 · 1.8% win
Friends with Admin · social123 · 0.00% win
Escaped the Desert · progression44 · 0.00% win
No Hacking Way... · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.517 September 2026 — 89 % liked27 September 2026 — 89 % liked17 October 2026 — 88 % liked6 November 2026 — 88 % liked17 September 20266 November 2026
4 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Nov 2026, 16:4988no change
17 Oct 2026, 16:4888-1
27 Sept 2026, 16:4789no change
17 Sept 2026, 16:4789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.