Trade Snacks
A Roblox experience owned by Endless Snacks.
SimulatorENsnack collectingtrading mechanicsidle income
Description (written by the developer; not a statement by this register)
🛒 BUY A CRATE Open the shop and grab a Crate. Crates restock every 30 minutes. 🎒 EQUIP IT Tap the crate in your hotbar to hold it. You can't open what you're not holding! 📦 OPEN IT Click to roll for snacks! 💰 EARN Every snack pays cash per second — even offline. More snacks = more money = better crates. 🤝 TRADE Walk onto a Trading Pad with another player. Drop your snacks → both step on 🟢 Accept → swap! Changed your mind? Step on 🔴 Deny. 📖 FILL THE INDEX 🎡 SPIN Free Lucky Wheel spin every 30 minutes. 📅 CLAIM DAILY 7 days of rewards. Miss one? No streak reset. Keywords: trade snacks, snack simulator, trading game, collect snacks, crate opening, unboxing, loot crate, snack collecting, idle simulator, afk income, offline earnings, food simulator
Last updated by the developer 14 Sept 2026, 14:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Sept 2026, 14:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Sept 2026, 14:18 | 83 | +3 |
| 17 Sept 2026, 14:18 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.