Prism Breaking Incremental 💎
A Roblox experience owned by Prism Breaking Incremental Community.
SimulatorENincrementalshooterboss fights
Description (written by the developer; not a statement by this register)
💎 Break the Prism Nexus! 🔫 🔫 Shoot magical prisms and earn Prism Shards! ⚡ Upgrade your weapon and achieve MASSIVE COMBOS! 🌈 Unlock splits, bounces, piercing, critical hits, and explosions! 🌍 Unlock NEW WORLDS with unique formations! 👹 Fight Epic Bosses! ♻️ REFRACT for Essence and permanent upgrades! 📜 Complete quests and claim daily rewards! 💤 Collect offline Shards! 👥 Play with friends for +10% Shard Value! ✨ Roblox Plus members get +20% Shard Value! 🏆 Climb the leaderboards! 🎯 Auto-Aim is free for everyone! 🏷️ Tags: Incremental, Simulator, Shoot, Prism, Upgrade, Refract, Boss, World, Chain Reaction, Idle, Action
Last updated by the developer 27 Aug 2026, 04:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 17:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Oct 2026, 17:47 | 60 | +3 |
| 1 Sept 2026, 17:45 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.