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[🔥FPS ] Ball Arena!

[🔥FPS ] Ball Arena!

A Roblox experience owned by Daphne32.

ShooterENdodgeballcompetitivefps

Description (written by the developer; not a statement by this register)

Fast-paced dodgeball fps, dodge your opponents, and fight your way to the top! 🎁Use Code: "RELEASE" For a reward! [🏅RANKED COMING SOON!] 🏀 FFA Matches 🎯 Master your aim, movement, and timing 📈 Earn ELO and climb competitive ranks ⭐ Level up and collect rewards 🔥 Unlock rare ball skins and kill effects 🎁 Open crates, spin the wheel, and complete quests 🏆 Compete for the top leaderboard spots 🖥️ PC Controls: Shoot — Left Click Aim — Right Click [HOLD] Slide — C / Ctrl 🎮 Controller: Shoot — RT Aim — LT [HOLD] Slide — L3 📱 Mobile Controls: on-screen buttons Hold the Shoot button to aim, release to shoot 👍 Like the game for more updates! 🐛 Found a bug? Report it in the group.

Last updated by the developer 15 Sept 2026, 08:08 UTC.

12
playing (measured 15 Sept 2026, 09:23 UTC)
14,097
lifetime visits
56%
liked (54 👍 / 42 👎)
206
favourites (14.6 per 1k visits)
17 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 09:231first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
Lucky
199 R$
2X Cash
119 R$
2X Gold
99 R$
Fast Reload
67 R$
1.5X Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bronze Rank · progression56,112 · 100.0% win
Welcome! · welcome56,100 · 100.0% win
Silver Rank · other1,342 · 16.3% win
Gold Rank · progression121 · 0.00% win
Meet The Owner! · welcome20 · 0.00% win
Platinum Rank · progression10 · 0.00% win
Diamond Rank · progression1 · 0.00% win
Grand Rank · progression0 · 0.00% win
Champion Rank · progression0 · 0.00% win
Divine Rank · progression0 · 0.00% win
God Rank · progression0 · 0.00% win
Master Rank · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 13 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

54746415 September 2026 — 74 % liked25 September 2026 — 54 % liked5 October 2026 — 56 % liked15 October 2026 — 56 % liked5615 September 202615 October 2026
4 measurements spanning 30 days, net -18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 11:2256no change
5 Oct 2026, 11:2156+2
25 Sept 2026, 11:2054-20
15 Sept 2026, 09:2374first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.