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[MONOPOLY] Landmark! 🏙️🎲

[MONOPOLY] Landmark! 🏙️🎲

A Roblox experience owned by Play Landmark.

SimulatorENboard game adaptationeconomic simulationsocial trading

Description (written by the developer; not a statement by this register)

BEST ENJOYED WITH FRIENDS Make deals and rule the economy 💰 Like the game for more updates! Not affiliated with Hasbro or Monopoly

Last updated by the developer 26 Aug 2026, 17:22 UTC.

0
playing (measured 10 Sept 2026, 11:47 UTC)
11,451
lifetime visits
62%
liked (24 👍 / 15 👎)
110
favourites (9.6 per 1k visits)
17 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 11:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Wheel Board
500 R$
Death Valley Board
500 R$
Mr. Worldwide Board
350 R$
x2 Rent Full Set
99 R$
Reactions
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Landmark! · welcome6,147 · 100.0% win
Own a Monopoly! · collection839 · 22.9% win
Complete a Trade! · other792 · 22.9% win
Win a Game of Landmark! · other228 · 22.9% win
Win 5 Games of Landmark! · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

626563.510 September 2026 — 65 % liked30 September 2026 — 63 % liked10 October 2026 — 62 % liked10 September 202610 October 2026
3 measurements spanning 30 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Oct 2026, 11:4862-1
30 Sept 2026, 11:4863-2
10 Sept 2026, 11:4765first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.