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(BETA) JUSTFRIEND HOUSE

(BETA) JUSTFRIEND HOUSE

A Roblox experience owned by JFH STUDIO.

Last updated by the developer 2 Sept 2026, 11:22 UTC.

0
playing (measured 10 Sept 2026, 07:45 UTC)
330
lifetime visits
50%
liked (20 👍 / 20 👎)
3
favourites (9.1 per 1k visits)
17 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 07:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

COMMAND
80 R$
VIP
25 R$
tools
10 R$
Theme
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

501007511 September 2026 — 100 % liked21 September 2026 — 83 % liked2 October 2026 — 50 % liked11 September 20262 October 2026
3 measurements spanning 21 days, net -50. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–108 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 10:3550-33
21 Sept 2026, 23:3483-17
11 Sept 2026, 20:24100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.