Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW] Throw Rocks Off a Cliff ⛏️

[NEW] Throw Rocks Off a Cliff ⛏️

A Roblox experience owned by Project ARC..

SimulatorENsimulationminingphysics

Description (written by the developer; not a statement by this register)

⛏️ DIG DEEP. 💧 THROW BIG. 💰 GET PAID. Mine straight down through multiple layers of rock, dig up different ores, then haul them to the cliff and LAUNCH them into the sea! The bigger the rock, the bigger the splash — and the more the money. 🤑 ⛏️ 13 PICKAXES to unlock, all the way to the Void Pickaxe 📏 7 SIZES of rock — can you find a TITANIC? 🏛️ YOUR OWN MUSEUM — show off your 10 biggest throws 📖 THE OREDEX — collect every single ore in the game ⚡ RARE ORE EVENTS — race everyone else to the beam! Every pickaxe digs faster. Every rock throws further. How deep can YOU get? 👀 👍 LIKE + ⭐ FAVORITE for more updates!

Last updated by the developer 2 Sept 2026, 01:41 UTC.

0
playing (measured 3 Sept 2026, 19:34 UTC)
4,576
lifetime visits
83%
liked (175 👍 / 35 👎)
1,909
favourites (417.2 per 1k visits)
17 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 19:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Bundle!
599 R$
2x gems
379 R$
2x luck
249 R$
3x rock drop
199 R$
starter pack
199 R$
2x power
179 R$
Auto Clicker
149 R$
2x cash
149 R$
speed boost
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fresh Off the Boat · welcome24,694 · 100.0% win
Ore-dinary Start · progression14,298 · 100.0% win
Down She Goes · welcome13,104 · 100.0% win
Sharper Than Ever · progression6,933 · 100.0% win
Dug With Legends · social1,147 · 6.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

648373.54 September 2026 — 73 % liked14 September 2026 — 66 % liked25 September 2026 — 64 % liked5 October 2026 — 83 % liked15 October 2026 — 83 % liked4 September 202615 October 2026
5 measurements spanning 41 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 12:2383no change
5 Oct 2026, 12:2383+19
25 Sept 2026, 12:2264-2
14 Sept 2026, 23:3266-7
4 Sept 2026, 23:1773first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.