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FNAF: Hollow Nights πŸ• Build & Survive [WIP]

FNAF: Hollow Nights πŸ• Build & Survive [WIP]

A Roblox experience owned by Axixy Games.

HorrorENFive Nights at Freddy'sSimulationHorror

Description (written by the developer; not a statement by this register)

Fan game inspired by Five Nights at Freddy's, created by Scott Cawthon. Not affiliated with Scott Cawthon or Steel Wool Studios. πŸ• Run your own pizzeria by day. Serve customers, earn coins, and build animatronics to attract more business. At night, the animatronics you built come after you. πŸŒ™ Every animatronic you leave powered on at night increases your payout if you survive until 6AM. Manage your doors, cameras, and power carefully; power runs out fast, and a blown fuse will force you out of the office. 🏚️ Expand your pizzeria with Pirate Cove, the Old Wing, the Toy Showroom, and the Party Room. Rebirth to unlock stronger animatronics, including the Withereds, the Toys, and something waiting in the basement. πŸ‘₯ Play alone in your own pizzeria, invite friends to help you survive the night, work a shift in someone else's restaurant β€” or raid another player's pizzeria as the animatronic. πŸ”„ Updated regularly.

Last updated by the developer 22 Aug 2026, 01:29 UTC.

0
playing (measured 29 Aug 2026, 17:36 UTC)
1,224
lifetime visits
43%
liked (3 πŸ‘ / 4 πŸ‘Ž)
12
favourites (9.8 per 1k visits)
17 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 17:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

No Jumpscare
149 R$
Fuse Finder
79 R$
Adrenaline
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

404341.529 August 2026 β€” 40 % liked8 September 2026 β€” 43 % liked29 August 20268 September 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 40–43 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 17:3743+3
29 Aug 2026, 17:3640first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.