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SPIRITS COLLETIBLES [RNG]

SPIRITS COLLETIBLES [RNG]

A Roblox experience owned by Spirits Lab.

SimulatorENanimegachacollecting

Description (written by the developer; not a statement by this register)

True Collectibles have arrived on Roblox! 🎲 Roll for rare Spirits! Collect unique anime-inspired 3D companions 💜 Make friends while you roll, collect and explore together 🍀 Gift Luck Potions to boost your friends’ luck 🌸 Send Cosmic Flowers to people you appreciate 🌌 Explore an anime-inspired cosmic world 📖 Complete all Rarity tiers ✨ Chase the rarest Spirits and complete them all ROLL. COLLECT. MAKE FRIENDS. PC • Mobile • Tablet • Console

Last updated by the developer 25 Aug 2026, 15:15 UTC.

17
playing (measured 25 Aug 2026, 22:23 UTC)
6,814
lifetime visits
63%
liked (17 👍 / 10 👎)
650
favourites (95.4 per 1k visits)
17 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 22:2314first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME · welcome13,507 · 0.00% win
UNCOMMON RARITY · collection4 · 0.00% win
RARE RARITY · collection2 · 0.00% win
EPIC RARITY · collection2 · 0.00% win
LEGENDARY RARITY · collection2 · 0.00% win
DIVINE RARITY · collection2 · 0.00% win
ETERNAL RARITY · collection2 · 0.00% win
ABSOLUTE RARITY · collection2 · 0.00% win
SUPREME RARITY · collection2 · 0.00% win
SEASON ONE COMPLETED · progression2 · 0.00% win
MYTHIC RARITY · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 20 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

63716725 August 2026 — 71 % liked4 September 2026 — 63 % liked25 August 20264 September 2026
2 measurements spanning 10 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 23:0263-8
25 Aug 2026, 22:3071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
13 October 2026
Roblox entity thumbnail
29 September 2026
Roblox entity thumbnail
8 September 2026
Roblox entity thumbnail
1 September 2026
Roblox entity thumbnail
25 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.