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[UPD 2] Grow A Dragon

[UPD 2] Grow A Dragon

A Roblox experience owned by Grow A Dragon Group.

TycoonENpet simulationbreedingidle/tycoon

Description (written by the developer; not a statement by this register)

Hatch it. Feed it. Ride it. Fight it. Your dragon lays eggs right in your yard — walk over them to collect, then hatch for one of 9 species, from a common Fire to the legendary Sovereign. 🧬 GENES — every hatch rolls HP / ATK / EGG genes from 0 to 6. Two of the same species are never the same dragon. Chase the perfect 18. 🍖 FEED — keep the trough full and watch it grow through 5 stages: Hatchling → Juvenile → Adult → Elder → Apex. ⚔️ ARENA — send your dragon out to auto-battle for coins. Two rings running at once, so there's no queue. 🪽 RIDE — grown winged dragons can be flown. Take off and loot the floating sky islands. ✨ SCALES — scales glitter across the world and fly off dragons mid-fight. Grab them, fill your satchel, run them home to the Smelter for instant coins. 🏠 UPGRADE — trough, egg field, stable, satchel, and a second dragon on your plot. Walk up to your dragon and press F. It leans into your hand.

Last updated by the developer 1 Sept 2026, 00:58 UTC.

2,186
playing (measured 5 Sept 2026, 11:50 UTC)
361,843
lifetime visits
92%
liked (930 👍 / 76 👎)
16,463
favourites (45.5 per 1k visits)
18 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5922,1861,3894 Sept 2026, 05:45 — 599 players4 Sept 2026, 05:50 — 592 players4 Sept 2026, 06:50 — 653 players4 Sept 2026, 07:50 — 645 players4 Sept 2026, 08:50 — 643 players4 Sept 2026, 09:50 — 755 players4 Sept 2026, 10:50 — 978 players4 Sept 2026, 11:50 — 1,239 players4 Sept 2026, 12:50 — 1,414 players4 Sept 2026, 13:50 — 1,429 players4 Sept 2026, 14:50 — 1,401 players4 Sept 2026, 15:50 — 1,356 players4 Sept 2026, 16:50 — 1,250 players4 Sept 2026, 17:50 — 1,176 players4 Sept 2026, 18:50 — 1,130 players4 Sept 2026, 19:50 — 1,163 players4 Sept 2026, 20:50 — 1,115 players4 Sept 2026, 21:50 — 1,196 players4 Sept 2026, 22:50 — 1,251 players4 Sept 2026, 23:50 — 1,331 players5 Sept 2026, 00:50 — 1,218 players5 Sept 2026, 01:50 — 1,176 players5 Sept 2026, 02:50 — 1,194 players5 Sept 2026, 03:50 — 927 players5 Sept 2026, 04:50 — 882 players5 Sept 2026, 05:50 — 1,050 players5 Sept 2026, 06:50 — 1,589 players5 Sept 2026, 07:50 — 1,628 players5 Sept 2026, 08:50 — 1,509 players5 Sept 2026, 09:50 — 1,555 players5 Sept 2026, 10:50 — 1,831 players5 Sept 2026, 11:50 — 2,186 players4 Sept 2026, 05:455 Sept 2026, 11:50
32 measurements spanning 1 day, net +1,587. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 353–2,425 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 32
Measured (UTC)PlayersChange
5 Sept 2026, 11:502,186+355
5 Sept 2026, 10:501,831+276
5 Sept 2026, 09:501,555+46
5 Sept 2026, 08:501,509-119
5 Sept 2026, 07:501,628+39
5 Sept 2026, 06:501,589+539
5 Sept 2026, 05:501,050+168
5 Sept 2026, 04:50882-45
5 Sept 2026, 03:50927-267
5 Sept 2026, 02:501,194+18
5 Sept 2026, 01:501,176-42
5 Sept 2026, 00:501,218-113
4 Sept 2026, 23:501,331+80
4 Sept 2026, 22:501,251+55
4 Sept 2026, 21:501,196+81
4 Sept 2026, 20:501,115-48
4 Sept 2026, 19:501,163+33
4 Sept 2026, 18:501,130-46
4 Sept 2026, 17:501,176-74
4 Sept 2026, 16:501,250first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP INSANE PACK
270 R$
x5 EXP
249 R$
Third Trough
175 R$
Second Trough
75 R$
Scale Refiner (1.5x)
59 R$
Pro Pack
59 R$
Portable Smelter
49 R$
x2 EXP
49 R$
Auto-Collect Eggs
35 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 4 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.54 Sept 2026, 05:50 — 92 % liked4 Sept 2026, 05:51 — 92 % liked4 Sept 2026, 06:50 — 92 % liked4 Sept 2026, 07:50 — 92 % liked4 Sept 2026, 08:50 — 92 % liked4 Sept 2026, 09:50 — 92 % liked4 Sept 2026, 10:50 — 92 % liked4 Sept 2026, 11:50 — 92 % liked4 Sept 2026, 12:50 — 92 % liked4 Sept 2026, 13:50 — 92 % liked4 Sept 2026, 14:50 — 92 % liked4 Sept 2026, 15:50 — 92 % liked4 Sept 2026, 16:50 — 92 % liked4 Sept 2026, 17:50 — 92 % liked4 Sept 2026, 18:50 — 92 % liked4 Sept 2026, 19:50 — 92 % liked4 Sept 2026, 20:50 — 92 % liked4 Sept 2026, 21:50 — 92 % liked4 Sept 2026, 22:50 — 92 % liked4 Sept 2026, 23:50 — 92 % liked5 Sept 2026, 00:50 — 92 % liked5 Sept 2026, 01:50 — 92 % liked5 Sept 2026, 02:50 — 92 % liked5 Sept 2026, 03:50 — 92 % liked5 Sept 2026, 04:50 — 92 % liked5 Sept 2026, 05:50 — 92 % liked5 Sept 2026, 06:50 — 92 % liked5 Sept 2026, 07:50 — 92 % liked5 Sept 2026, 08:50 — 92 % liked5 Sept 2026, 09:50 — 92 % liked5 Sept 2026, 10:50 — 93 % liked5 Sept 2026, 11:50 — 92 % liked4 Sept 2026, 05:505 Sept 2026, 11:50
32 measurements spanning 1 day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 32
Measured (UTC)% likedChange
5 Sept 2026, 11:5092-1
5 Sept 2026, 10:5093+1
5 Sept 2026, 09:5092no change
5 Sept 2026, 08:5092no change
5 Sept 2026, 07:5092no change
5 Sept 2026, 06:5092no change
5 Sept 2026, 05:5092no change
5 Sept 2026, 04:5092no change
5 Sept 2026, 03:5092no change
5 Sept 2026, 02:5092no change
5 Sept 2026, 01:5092no change
5 Sept 2026, 00:5092no change
4 Sept 2026, 23:5092no change
4 Sept 2026, 22:5092no change
4 Sept 2026, 21:5092no change
4 Sept 2026, 20:5092no change
4 Sept 2026, 19:5092no change
4 Sept 2026, 18:5092no change
4 Sept 2026, 17:5092no change
4 Sept 2026, 16:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.