Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump To Steal An Egg

Jump To Steal An Egg

A Roblox experience owned by Together for Animals.

ObbyENegg stealingpet collectionoffline earnings

Jump To Steal An Egg is an obby experience created on 2026-08-18. It currently has 3,440 players, 505,210 lifetime visits, a 90% like percentage, and 1,527 favorites.

Description (written by the developer; not a statement by this register)

🥚 Welcome to Jump To Steal An Egg! 🥚 💡 How to Play: 🦘 Jump high and steal Eggs! 🏃 Escape from the Pets before they catch you! 🏠 Bring the Eggs back to your Pen! 🐣 Hatch Eggs to unlock new Pets! 💵 Earn Cash and upgrade your Jump! ⏰ Your Pets make money OFFLINE! 👍 Like the game and join the group for more updates!

Last updated by the developer 22 Sept 2026, 21:46 UTC.

8,244
playing (measured 23 Sept 2026, 00:50 UTC)
15,152,828
lifetime visits
92%
liked (13,948 👍 / 1,203 👎)
453,207
favourites (29.9 per 1k visits)
18 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13670,98735,561.58,2442 September 202623 September 2026
497 measurements spanning 21 days, net +8,092. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 497
Measured (UTC)PlayersChange
23 Sept 2026, 00:508,244+1,661
22 Sept 2026, 23:506,583-245
22 Sept 2026, 22:506,828-629
22 Sept 2026, 21:507,457-369
22 Sept 2026, 20:507,826-871
22 Sept 2026, 19:508,697-971
22 Sept 2026, 18:509,668-556
22 Sept 2026, 17:5010,224-706
22 Sept 2026, 16:5010,930-327
22 Sept 2026, 15:5011,257+54
22 Sept 2026, 14:5011,203-108
22 Sept 2026, 13:5011,311+271
22 Sept 2026, 12:5011,040+974
22 Sept 2026, 11:5010,066+1,081
22 Sept 2026, 10:508,985+944
22 Sept 2026, 09:508,041-222
22 Sept 2026, 08:508,263+1,565
22 Sept 2026, 07:506,698+36
22 Sept 2026, 06:506,662-108
22 Sept 2026, 05:506,770first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#20 Up & coming#87 Top trending

Growth

93019.52014 September 202623 September 2026
196 measurements spanning 8 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–33 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 196
Measured (UTC)Rank on Up & comingChange
23 Sept 2026, 00:2520no change
22 Sept 2026, 23:2520no change
22 Sept 2026, 22:2520no change
22 Sept 2026, 21:2520-1
22 Sept 2026, 20:2521-3
22 Sept 2026, 19:2524no change
22 Sept 2026, 18:2524+2
22 Sept 2026, 17:2522no change
22 Sept 2026, 16:2522no change
22 Sept 2026, 15:2522no change
22 Sept 2026, 14:2522no change
22 Sept 2026, 13:2522no change
22 Sept 2026, 12:2522no change
22 Sept 2026, 11:2522no change
22 Sept 2026, 10:2522no change
22 Sept 2026, 09:2522no change
22 Sept 2026, 08:2522-2
22 Sept 2026, 07:2524-1
22 Sept 2026, 06:2525-1
22 Sept 2026, 05:2526first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

x2 Cash
299 R$
x2 Growth
279 R$
VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome3,027,739 · 98.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 16 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

849388.5922 September 202623 September 2026
487 measurements spanning 21 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 487
Measured (UTC)% likedChange
23 Sept 2026, 00:5092no change
22 Sept 2026, 23:5092no change
22 Sept 2026, 22:5092no change
22 Sept 2026, 21:5092no change
22 Sept 2026, 20:5092no change
22 Sept 2026, 19:5092no change
22 Sept 2026, 18:5092no change
22 Sept 2026, 17:5092no change
22 Sept 2026, 16:5092no change
22 Sept 2026, 15:5092no change
22 Sept 2026, 14:5092no change
22 Sept 2026, 13:5092no change
22 Sept 2026, 12:5092no change
22 Sept 2026, 11:5092no change
22 Sept 2026, 10:5092no change
22 Sept 2026, 09:5092no change
22 Sept 2026, 08:5092no change
22 Sept 2026, 07:5092no change
22 Sept 2026, 06:5092no change
22 Sept 2026, 06:1692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 September 2026
Roblox entity thumbnail
2 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.